GRAFIQON
Design • Development • Digital Experiences
INITIALIZING EXPERIENCE
PIPELINE

THE GRAFIQON PRODUCTION PROCESS

A high-performance pipeline engineered for speed, collaboration, and unmatched visual quality. From initial sketch to production-ready digital assets.

Production Timeline

Select any step in our creative and technical pipeline to see toolsets, timelines, and deliverables.

STAGE 01

CONCEPT & DISCOVERY

1-3 Days

Objective

We analyze your blueprints, reference images, CAD files, or sketches. Through detailed technical alignment, we define target polygon counts, material systems, and performance requirements.

Software & Tools

MiroFigmaConfluence

Deliverables

Project Roadmap, Asset Specification Document, Technical Alignment

Production Quality Inspected

Step-by-Step Breakdown

An in-depth look at our structural deliverables for client projects.

01

Discovery Phase

CONCEPT & DISCOVERY

We analyze your blueprints, reference images, CAD files, or sketches. Through detailed technical alignment, we define target polygon counts, material systems, and performance requirements.

Key Outputs: Project Roadmap, Asset Specification Document, Technical Alignment
02

Modeling Phase

HIGH & LOW POLY MODELING

Our artists construct clean subdivision geometry for high-poly renders or rebuild optimized, low-poly game assets. We maintain perfect edge loops, correct quad flow, and precise topology.

Key Outputs: Unwrapped 3D Meshes (.fbx, .obj, .step), Blocking Approval
03

Texturing Phase

TEXTURING & PBR MATERIALS

We build physically-based rendering (PBR) materials including Base Color, Roughness, Metallic, Normal, and Ambient Occlusion. Custom decals, procedural dust, and micro-details are baked and mapped.

Key Outputs: 4K/8K Texture Sheets, Baked Normal Maps, GLB Preview
04

Rendering Phase

LIGHTING & RENDERING

Using advanced studio environments, custom ray-tracing rigs, and HDR environments, we produce photorealistic animations, cutaways, configurator panels, or offline production renders.

Key Outputs: High-Resolution CG Renders, Turntable Animations
05

Delivery Phase

DELIVERY & INTEGRATION

We perform final asset QA checks, optimize files for WebGL/real-time (such as GLTF compression), package sources, and deliver production-ready items to your developer or launch teams.

Key Outputs: Optimized Asset Packages, Source Files, Web Embed Code

Delivery Standards

We pride ourselves on meeting tight deadlines while offering clear communication throughout the design lifecycle.

Workflow FAQ

How do you ensure matching design specifications?

We build our assets directly from engineering blueprints or CAD data (e.g. STEP, IGES) when available, ensuring perfect dimension matches and scale references.

Can we review models in progress?

Yes. We use standard web-based GLTF viewer links or sketchfab integrations so clients can interactively rotate, zoom, and review blocking meshes during development.

Do you offer customized team integration?

Yes, for enterprise partners we can join your Slack/Teams workspace and sync directly with your developers or creative director daily.

Experience the Grafiqon difference.

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